This is where we will discuss ideas/questions about the plot for Season Five. I will post the outlines for this season in this thread. So keep your eye out for them... the first will be posted within the next day or so.
This season will not be as long as the previous one. We want to wrap it up in about a month and a half from the start, which will be Sunday January 20th in the AM. Keep your eye out for it.
We are asking that each writer to commit to at least ONE post a week, although the story is open to one post every day. If you are participating in Season Five, please try to stay on this schedule, as it will help us complete the story on time. Also, refer to the outline if you get stuck or PM one of the moderators for direction. Please feel free to collaborate if you need help getting a post up.
This season we are also asking for each writer to create at least one NPC (non-player character). We need to fill out the departments on our ship. It's pretty lonely on Tiberius. A NPC is a "non-player character"... we want you to create a character that will work in your department but in addition you can also create a girlfriend, wife, husband, daughter, son... teacher, best friend.. anything, just no spies. ;)
Your NPC will allow you the ability to post even if you are waiting for someone to respond to your main character's tag (an open ended post that requires a reply from another writer/character). It also provides the ability for you to post from an other character's prospective. If you get bored with your main character, you have "Joe Blow" to steer about the story. The same rule applies to NPC posts as it does for main character posts (no more than once a day).
As always, if you have any questions... please feel free to contact Jen or Kenny (Startrekfanatic5) for help. All our members are very cordial and would be willing to help you if you have any questions or if you would like to collaborate on a story.
Newbies... This is the time to create your character profiles. Please start those and send them to Kenny and I. We'll help you with them and assign you a rank.
This is going to be a great season with an awesome ending... you're going to really enjoy the roller coaster ride. FYI roller coaster enthusiasts are geeks too. Check out ACE (American Coaster Enthusiasts)... We're all one big happy geekdom.
Tally ho! :D
I'm really excited about the next season and the culmination of the threads that we had going on.
This season is going to really blow some things open. I can't wait. "All secrets will be revealed".
Tally ho! indeed!
King
I forgot about this very important link. If there's any question regarding what your character does (especially if they are a department head) this link will fill you in. Especially with regards to bridge operations:
http://www.treksinscifi.com/forum/index.php?topic=1531.0
Preliminary Outline (Part I) for Season Five
Please refer to this outline through out the season.
Things you may have missed in Season Four.
The telepaths on Tiberius are carrying a virus and began showing symptoms last season. Some symptoms were more subtle than others. Until now, none of these characters have suspected that they were sick...the symptoms came and went and were too random for them to say "gee, I think I am seriously ill":
1. Ensign Starstriker had a "mental breakdown". Saw a doctor and was misdiagnosed with bipolar disorder by Counselor Margon
2. Sevryll exhibited occasional emotional responses and her hand trembled from time to time and she showed signs of having a fever (perspiration on forehead). She chalked it up to stress at first then she blamed the after affects of a meld with a traumatized Romulan. She believed the affects would wane.
3. Aeric James and Sevryll each experienced headaches
Here's the 411 on why they had these symptoms:
*a small portion of the information below, does not appear in the previous seasons. We're adding backstory to actual RPG content in order explain the next story.
All of the crewmembers had a physical when they came aboard the Tiberius. During Ensign Isaac Starstriker's initial medical exam, which occurred in Season Two, Doctor Lucas (a NPC doctor) noted a few peculiarities in the young Ensign's test results and found him to be the perfect candidate for a psi virus that the doctor created in secret. At this point in the story, the virus only affects telepaths and is spread through telepathic contact.
Starstriker is an emotionless telepathic being with abilities that cannot be mentioned here (RPG Member "Kinglinksr" hasn't revealed them yet). The doctor determined that these very unique characteristics could be used to progress the virus in order to transmit it to its intended victim. We'll tell you why in the next outline.
Shortly after the awards banquet (in Season Three), Ensign Starstriker had an "accident" and lapsed into a coma—this coma was the result of the virus. He was taken to Sickbay and Doctor Lucas contacted Commander Sevryll and insisted that a mind meld was the only treatment left to attempt. The commander does not perform melds often and initially refused because of the dangers involved, but after Doctor Lucas pushed...she reluctantly agreed to help. The meld worked, and Starstriker was brought back, but the virus jumped to Sevryll and began to develop in her, all throughout Season Three and Four.
You may remember that at the beginning of Season Four, Starstriker innocently probed the minds of the entire crew, looking to gain a "general mood" before their next mission. After Starstriker did this, almost everyone onboard Tiberius was infected by the virus—though the non-telepaths were simply carriers with no symptoms. The telepaths are the first victims. They include: Captain Quinn, Doctor Peterson, Lieutenant Aeric James and Commander Sevryll and her mother Doctor Sareth.
These main characters will not be affected by the virus through out the entire story. This is their opportunity to keep Tiberius going IF the CO and XO are Out of commission:
Counselor Margon and his son (resistant)
Lieutenant K'Tan (not aboard at the time of the probe, yet will remain resistant)
Lieutenant JG Cedric Tain (resistant)
Lieutenant Commander K'ararth (resistant)
And any Newbie or regular RPG player who wishes to be unaffected...it's up to you.
During the journey to Vulcan, the virus will mutate within the crew. This is when the rest of the crew will begin to show symptoms and will become ill. We will tell you when to start dotting your story with them.
Note: No one has discovered the virus as of yet and it will continue to elude a cure until the end of the season. Absolutely no silver bullet, Supercalifragilistic Magic Snake Oil cures are allowed. There is a plan in place for how the cure will be developed and we will let you all know when it will need to take place later. ;)
More information will follow in a subsequent post.
Here's Why The Virus was created:
Doctor Lucas sympathizes with the vulcan traditionalist who are strictly anti-reunification. In other words, this group does not wish to see their world backslide into the warmongering that ended after the sundering (the time when the violent people who didn't want to follow Surek's teachings left the planet to found Romulus). Doctor Lucas's wife is a member of this group, which employed his talents in creating the virus, intended to deter the Reunification efforts on Romulus. After the virus begins to spread, they realize it has become a monster they can't control.
Sevryll was targeted for the virus because of her father. This group orchestrated his abduction in Season Four and the sole purpose may have been to introduce the virus to Romulus through his daughter. They hoped she would meld with Krell in order to stabilize his damaged mental state... and they hoped he could then continue on in his work, spreading the virus among the supporters. Sevryll did not meld with he father, they had no time to do so, and she was concerned by the dangers of touching a damaged mind.
As the ship nears Vulcan, the virus mutates to affect the general population with a strain that seems to progress rapidly and is fatal.
Mission:
The new mission is to take Commander Sevryll's father, Krell back to Vulcan.
On the way to Vulcan:
PLEASE create at least one NPC in your character's department that you can write for in addition to your main character. An NPC is a "non-player" character that can be anyone from a wife, husband, child, co-worker etc. You can have several if you'd like. Developing at least one NPC will help us round out our crew and it will help you to progress our story.
On our trip to Vulcan, we can do any number of things... we can begin using our Camelot Holodeck program, play poker, have dinner together etc. So use this time to further develop your characters and their side stories...but try not to get too complicated with your side stories...the story can be complicated enough without super crazy details.
Many of you will have an opportunity to step into command roles. We will provide further direction as the season progresses so you don't get lost.
During the trip to Vulcan, system errors will start to plague the ship and the cause will not be known. As a new virus, this creation is not filtered from the biofilters and is very hard to detect.
The ship seems to be falling apart and you will not able to determine the cause until the end of the story. This will require engineering and science to work towards fixing the ship while medical is becoming overwhelmed by some sort of plague.
Every part of the ship will be suffering some sort of problems that will require the crew to work hard to not only survive the plague, but to make it to Vulcan.
10% of the crew will be dead by the time they reached Vulcan. Since the Telepaths have the first strain, they have been fighting it for some time and some of them will slowly become better.
Since the virus starts in Sickbay, they are going to be down a lot of Medical personal. This will give the Lower decks a chance to shine.
Cool. 8)
Hmmm.... This is kind of what turned me off with Season 4, the whole sub story which a few of you REALLY ran with. It's a great read and you all did an excellent job, don't get me wrong, but it's a litttle much for those of us, or maybe just me, who want a fun story to go along with. By doing thing like this can alienate newer players or folks who just can't spend as much time with the game. I would go away for a few days only to find volumes of posts with VERY confusing story lines. I know people like o be creative and original, but sometimes it's hard to follow and will limit the scope of participation. Just my $.0000002.
It would really help if Season 5 could have a main story line that can proceed with or without having to remember which of you are telepaths, and really did we need so many? It seems like a fun construct run amok. I became totally lost as to who was reading who's mind after a while... :wacko
I personally think that the adoption of two story arc per season was fantastic. It rings more true to the usual two stories that happen with each episode of many trek shows. I think that the two arc were done to try to get everyone active in some part of the season.
I can understand how it might be intimidating to come in to a lot of posts to read, but at the same time, those posts, their thoughts, and the descriptions made for a far richer story. For me, having read the previous season, I think that as a whole, I've learned more about the new characters that came aboard this season as opposed to other seasons. I also saw how many of these characters grew in depth.
While I agree that a single storyline would be easier, I don't think that it could incorporate everyone in the crew as well as two stories that activly incorporate the characters. When you think about it, it's still one story. The only difference is that we get to see more of what is happening to all of those other characters that deserve to have their times in the spotlight.
Quote from: Bryancd on January 15, 2008, 04:30:12 PM
Hmmm.... This is kind of what turned me off with Season 4, the whole sub story which a few of you REALLY ran with. It's a great read and you all did an excellent job, don't get me wrong, but it's a litttle much for those of us, or maybe just me, who want a fun story to go along with. By doing thing like this can alienate newer players or folks who just can't spend as much time with the game. I would go away for a few days only to find volumes of posts with VERY confusing story lines. I know people like o be creative and original, but sometimes it's hard to follow and will limit the scope of participation. Just my $.0000002.
It would really help if Season 5 could have a main story line that can proceed with or without having to remember which of you are telepaths, and really did we need so many? It seems like a fun construct run amok. I became totally lost as to who was reading who's mind after a while... :wacko
Hey Bryan..
I totally understand where you are coming from, but you have to understand that we are going on our fifth season and have been playing this RPG game for almost a year now. When we started out things were simple and as the game moved forward the writing has become better and better.
This isn't a casual rpg game that you can look at once every few weeks and post in. This rpg moves swiftly and if you don't keep up it can get a bit complicated and take some effort to follow. We want rpg-ers who really love the Star Trek world that we created. It does take effort to keep up with everyone's story but that's the same when you watch it on TV.
If you want to be a causal rpg-er that's fine, you just can't have a character in any of the key positions. If you are in a key position we expect certain amount of commitment from you. This is suppose to be fun but it does take work to keep thing going. If this turns away people that is unfortunate but that is how this rpg game is being ran.
I think Season Four was the best by far.
One possible idea would be after many things get wrapped up in season 5 that the next season might be a bit more of a new and fresh start. Perhaps that way some people who haven't kept up with the last years worth of nuances and complexities can jump back in. Just an idea. But of course like you mention Kenny you can always run a character that's just sort of one of those that's less involved and then you can still post once in awhile.
Right, Rico, which is totally fine. I think we should try and let the story be more inclusive and anyone new coming in and reading what Jen posted above could be very intimidated by it. I know I am and I want to participate in season 5, but now have homework just to catch up! ;)
But the upside is that my character seems to be the only healthy one onboard and now is my chance to make a run for the captian!!!! :klingon :klingon
Quote from: Rico on January 16, 2008, 04:48:30 AM
One possible idea would be after many things get wrapped up in season 5 that the next season might be a bit more of a new and fresh start. Perhaps that way some people who haven't kept up with the last years worth of nuances and complexities can jump back in. Just an idea. But of course like you mention Kenny you can always run a character that's just sort of one of those that's less involved and then you can still post once in awhile.
I think that's a great idea! It's a fair balance between those people that want to move the story forward and not wait days or even weeks for someone to respond to the tag they were given. It also allows for those people that can't post much to still contribute to the story.
As for a fresh start, I think that's something that I can get behind. I think that every Trek series has had that point where they did a change in direction. It's usually symbolized by someone that either adds or loses some amount of hair. ( see Sisko and Riker for examples).
I think that this next season should be the one that ties things up and builds the foundation to the next season and all that good stuff. I trust our faithful Masters of the Story to pull something wonderful out of their hat.
Quote from: Bryancd on January 15, 2008, 04:30:12 PM
Hmmm.... This is kind of what turned me off with Season 4, the whole sub story which a few of you REALLY ran with. It's a great read and you all did an excellent job, don't get me wrong, but it's a litttle much for those of us, or maybe just me, who want a fun story to go along with. By doing thing like this can alienate newer players or folks who just can't spend as much time with the game. I would go away for a few days only to find volumes of posts with VERY confusing story lines. I know people like o be creative and original, but sometimes it's hard to follow and will limit the scope of participation. Just my $.0000002.
It would really help if Season 5 could have a main story line that can proceed with or without having to remember which of you are telepaths, and really did we need so many? It seems like a fun construct run amok. I became totally lost as to who was reading who's mind after a while... :wacko
I don't know how to respond to this without sounding defensive. I think you guys have known me, through my participation on the boards, well enough to know that I try to be respectful, receptive to feedback, fair and non-critical. So please consider that when you read this response.
Bryan said, "sometimes it's hard to follow and will limit the scope of participation." I understand that you would like a more casual story and feel that our creative stories limit's your scope of participation...and I'm sure there're others who think that. The thing is we had more people writing at the end of Season Four than any of the other seasons, despite the fact that we did have a few people sit out or slow down towards the end (the Holidays tend to do that).We also drew new people into the RPG, who will be participating this upcoming season. I keep up with the board stats for the RPG and see that it ranks number one for most viewed topic and number six for most responses. At the end of last season there were 8 consistent writers... six who never slowed in writing the entire season.
I try to manage the RPG by what the active participants want from the game. It's a democracy and I've tried to keep it this way holding Skype meetings with the RPGers, creating several threads in the Out Of Character that allow people to ask questions and comment, and I make myself readily available for anyone needing help through PMs. If you're interested in reading the story and participating, all the tools for doing that are readily available.
I agree, it's not a casual story... But I don't think it ever was. As we pick up members, it has continued to evolve into a RPG that is a bit more meaty. Our writers have made it that way by collaborating with one another and developing their characters as the story goes. I've often said this is a "collaboritve writing project". It reads like a series of novels written by multiple writers not like a role playing game. And you do not have to know anything about last season. Just know everyone gets sick and we are headed to Vulcan. The purpose of the outline is to help people who like direction. We've tried to run this game as a free for all RPG, but people complain that they don't know what to do. It's not intended as "homework"...it's training wheels or floaties if you want them. I'm trying everything I know to do to make it as simple for people as possible and to include as many people as possible. I've also been giving people the opportunity to take the reigns and run the ship.
If you find that you can't keep up, and you want to, here's a suggestion that has worked for me. I hit the "notify" button on the OOC section as well as the Season. If someone posts there, I get an email that tells me someone replied. Later in the day, I go visit those sections to see what was posted. Also, If you're on the boards anyway, make it a habit to swing by and see if there is anything new. If you don't check the RPG section for a week or more, it will most definitely pile up on you . If you're skimming instead of reading it is possible to become confused. So try to check out the RPG daily and read the entire posts so you don't miss anything.
We were working on an idea for Season Six that is light and fluffy. This season is shorter so we can complete a plot and move on to another story.
Quote from: Just X on January 16, 2008, 07:10:55 AM
Quote from: Rico on January 16, 2008, 04:48:30 AM
One possible idea would be after many things get wrapped up in season 5 that the next season might be a bit more of a new and fresh start. Perhaps that way some people who haven't kept up with the last years worth of nuances and complexities can jump back in. Just an idea. But of course like you mention Kenny you can always run a character that's just sort of one of those that's less involved and then you can still post once in awhile.
I think that's a great idea! It's a fair balance between those people that want to move the story forward and not wait days or even weeks for someone to respond to the tag they were given. It also allows for those people that can't post much to still contribute to the story.
As for a fresh start, I think that's something that I can get behind. I think that every Trek series has had that point where they did a change in direction. It's usually symbolized by someone that either adds or loses some amount of hair. ( see Sisko and Riker for examples).
I think that this next season should be the one that ties things up and builds the foundation to the next season and all that good stuff. I trust our faithful Masters of the Story to pull something wonderful out of their hat.
I agree with what both Just X and Jen said. We also have to keep in mind that we can't make everyone happy. Its life...that rarely happens. But I have to agree with Jen in that Season 4 was the best season we ever had because of the activity and interest in the story.
But I also agree that Season 6 should be a little slower. I have no idea what it should be about though. I'm interested in seeing how Season 5 works out and hopefully we will continue to gain more ppl into the RPG.
King
Very thoughtful posts folks. Just shows the quality of people here. I really think it's up to you how you want to participate. If you're a more casual player just create a smaller character role for yourself and pop in when you can. For others, continue the way you have. Pretty simple.
I really miss being part of it. With all that happened, holidays in my profession, the storm and limited access, I got way behind. I couldn't follow it cause I didn't make time to catch up.
Hopefully I can participate more in the next season. After we move back in and get on a normal schedule it should work ok.
Sometimes, I get a little lost in the technobable. I really enjoy the character development, and when a post is really long I tend to skim it and skip over some of it.
Anyway, all that to say, I am looking forward to our new season, the Counselor will hopefully be back in full swing, even though you could all probably sue me for malpractice.... all that misdiagnosing going on. :) Glad we are in the federation.
:roflmao
Quote from: moyer777 on January 16, 2008, 09:05:09 AM
I really miss being part of it. With all that happened, holidays in my profession, the storm and limited access, I got way behind. I couldn't follow it cause I didn't make time to catch up.
Hopefully I can participate more in the next season. After we move back in and get on a normal schedule it should work ok.
Sometimes, I get a little lost in the technobable. I really enjoy the character development, and when a post is really long I tend to skim it and skip over some of it.
Anyway, all that to say, I am looking forward to our new season, the Counselor will hopefully be back in full swing, even though you could all probably sue me for malpractice.... all that misdiagnosing going on. :) Glad we are in the federation.
:roflmao
I think that you made great contributions and it wasn't your fault the diagnosis was off since you weren't given a accurate medical profile. You could probably sue for fraud.
I think that some of the posts can get a little daunting, but when taken as a whole, it paints a very rich story. I've been really enjoying the level of detail that Wraith and Ducks have put in their posts this season. They are great additions and I can't speak highly enough of the entertainment that I have been getting from the cast that continues on into season 4.
Another positive that I have to thank Kenny and Jen for is the joint posts that people have come up with. It has allowed the voice of the individual characters to be maintained more consistantly through the story.
As for the technobable. I agree with you about it and love it at the same time. Trek without technobable ... isn't that Star Wars? Unless you count Miticlorines as an attempt at technobable. ... Just kidding.
Truthfully, I would love to do a joint post or to with you this season because Aeric might need a shrink.
well I am very excited about the new season and feel comfortable that we have had a proper vetting of some of the issue's which were of a concern for me regarding the previous season. It is in no way a criticism, it's simply voicing an opion. I though you all did a great job. :)
How about an incompetent highly rank officer who is also resistant?? It might be too much of a cliche' but it always brings on some interesting situations.
Duffster
Sure Duffster... Would that be a NPC, or are you volunteering a specific character?
Quote from: Duffster on January 16, 2008, 11:16:44 AM
How about an incompetent highly rank officer who is also resistant?? It might be too much of a cliche' but it always brings on some interesting situations.
Duffster
Hey we could always use a Broccoli ... I mean Barclay.
I was thinking an NPC, or it could be a permanent member. I can create the character, or if someone is in need of an idea, or an NPC....feel free.
Duffster
Quote from: Duffster on January 16, 2008, 12:30:19 PM
I was thinking an NPC, or it could be a permanent member. I can create the character, or if someone is in need of an idea, or an NPC....feel free.
Duffster
I like the idea. I have a character who's currently the second officer... You are welcome to use her or create your own NPC. They could be a total jerk or they could be just unsure of what to do in that position. One of the main characters could stand up to her/him/whoever and take over until Quinn is able command (if he ever looses control...that hasn't been determined).
Yea, I like that idea Duffster.
Lets hear something about it!
King
The second officer would work well, although after they way I am thinking about making the incompetent act, the Captain may not want to keep them! I doubt that even their mother is going to like this person after I am through with them...lol
Duffster
We want to get rid of her anyway... I'm interested to know what you're thinking of doing. :)
PM me your ideas if you get a chance.
Excellent then, I will use her. I will pm you as I flesh my idea out some more.
When you guys create a NPC... Go ahead and create a little profile (especially if you're going to be playing them primarily). Kenny placed his in the Active Character Profile Section. Make sure in the Subject Heading you indicate they are a NPC. Kenny's NPC is named "Ensign Took". Check it out his profile when you get a chance.
If your character is sick, you can use the NPC as a way to help solve the problems as a virus resistant individual.
I'm going to work up another character (maybe 2) before Sunday. A science officer. Maybe one other too. Since Talbot stayed on Romulus.
Rico, is there a chance we will see Admiral Talbot in the future? Or are you just going to make a new character all together? (You don't have to say if you don't want to).
I'm also going to work on an NPC.
King
Yes I decided to make Ensign Took my second character and pull him out of the NPC role. I think it's a good idea for for everyone to have a second character or if not a full character an NPC character.
Quote from: Jen on January 17, 2008, 07:54:35 AM
When you guys create a NPC... Go ahead and create a little profile (especially if you're going to be playing them primarily). Kenny placed his in the Active Character Profile Section. Make sure in the Subject Heading you indicate they are a NPC. Kenny's NPC is named "Ensign Took". Check it out his profile when you get a chance.
If your character is sick, you can use the NPC as a way to help solve the problems as a virus resistant individual.
King -
Oh - as Ahhnold would say.... "I'll be back!" (as in Talbot)
Ahhh ;)
King
Tips on creating and using NPCs:
Remember, the story is always about the main characters (your characters), don't let a NPC overshadow them. NPCs are a small part of the greater storyline. Use them to add spice to the story and to your characters. Use them to help you set up scenes. They are the characters who stumble in and out of a scene and tell the story without the need for a lot of character dialog. Make their scenes visual—use them to paint a picture. Here's an example of how to do that. Let's say I want to use a NPC to show that Commander Sevryll is in Sickbay... I would use them to better illustrate what's going on around her.
Ex:
A petite blond woman speed-walked out of the turbolift and down the corridor to Sickbay. Katie Jenson was late for her shift and she knew there would be heck to pay. The instant she crossed the threshhold of the medical facility, the tardy nurse was struck by the fact that the end of the day would be an unachievable goal. Her eyes scanned an overwhelming number of patients who occupied sickbay. It seemed every available medical officer was on duty—would there be enough of them to meet the needs of so many? Doctor Peterson was too busy to scold her... so she rushed to assist the haggard CMO as he coaxed the first officer onto a biobed. The vulcan seemed frustrated and perhaps a little angry. The slower Jenson wasn't quite fast enough to avoid the hypo that Commander Sevryll smacked from Peterson's hand. Yes... it would be a long day indeed.
If you want to create a second main character that you can really flesh out, that's fine. Kenny actually made his NPC a second character. I'm betting he'll use him a lot while Quinn is sick. There's only so much "sick" scenes you can write before you get tired of writing the same thing. Use your other characters, to switch gears if you get stuck or bored.
I made some changes to the RPG rules at the end of last season. Mainly they were intended for new people to keep in mind when they created a character. At the time, I didn't think about the fact that you all would be creating NPCs and Secondary characters and would need to know this as well. My bad...
Please check out the Rules again, if you haven't read them in a long time. The new rule is: no more undercover, covert mystery people (investigators, spies or otherwise). I have one NPC who I only referred to throughout the seasons... he only made a guest appearance in Season Four; David Lock AKA Colonel Khev. That character won't come back for a long time. In addition to him, we have a main character who is a spy on the ship, but we shouldn't have too many of these types of mystery characters on Tiberius. A few is OK, but we've hit our limit for now... otherwise it would feel more like Babylon Five than Star Trek. We also have a main character who appears to be something he isn't. So when creating new characters, whether NPCs or Second Main Characters, try to avoid covert or mystery individuals unless our main plot calls for it.
OK folks, if you've created a character profile, and sent it to Kenny or I for approval... Then Season Five is open for business. Post away!
YAY!!!! I've been going through rpg withdrawls :)
*pacing.....................pacing............................pacing..............*
Heh heh. Post #1 is in the works.
King
Me too!
I'm telling you... we should start a "support group" thread. I think I'm addicted. "Hi, I'm Jen and I'm a postaholic." Group says "hi, Jen."
hahahahahahahahahhaha
Fortunately, I'm not addicted, I don't need "help"! You can't make me!!!!
XD
King
Just an FYI....
Please don't disable the ship to much.. we still need to make to Vulcan in a timely manner. At the moment it's only one section that has a hull breach and cut off from the rest of the ship. Communication is down ship wide and lights, doors and turbo lifts are working here and there. Let's keep it to just those problems for the time being.
Great job guys so far with season five.. it's started off with a bang.
Also Doctor Lucas died first because he was first exposed to it. We have to build up to additional deaths. Two for now is fine but hold off on more for the time being please.
Communication is back up and working..
Quote from: Jen on January 24, 2008, 11:20:50 AM
Also Doctor Lucas died first because he was first exposed to it. We have to build up to additional deaths. Two for now is fine but hold off on more for the time being please.
You almost make it seem like we like killing people everyday. ;)
King
Well the reason I killed Tarent, was first for some character development for Tain, and secondly, last season security did some investigation of Lucas's quarters, I was going to tie in Tarent to that investigation. Plus he was older and maybe more easily infected.
it's was a nice post.. Duffster
And it gives him a chance to kill my NPC Ensign Dunn, red shirt victim!
By the way, I have secured Engineering now and primary systems should be working so we can move forward with getting everyone out of the affected areas and deal with our dead doctor and Lt. Tains dead friend. They are dropping like flies on the Tiberius!
Quote from: Duffster on January 24, 2008, 12:37:11 PM
Well the reason I killed Tarent, was first for some character development for Tain, and secondly, last season security did some investigation of Lucas's quarters, I was going to tie in Tarent to that investigation. Plus he was older and maybe more easily infected.
That's fine Duffster, I thought the post was good and I thought it made sense. I'm working on a joint post with Kenny that says pretty much the same thing about why he died. I just wanted to let people know not to flood the morgue that's all. ;)
Quote from: Duffster on January 24, 2008, 12:37:11 PM
Well the reason I killed Tarent, was first for some character development for Tain, and secondly, last season security did some investigation of Lucas's quarters, I was going to tie in Tarent to that investigation. Plus he was older and maybe more easily infected.
I had no problems with it either. Gut-wrenching post. Would have made Isaac cry.
King
Just a reminder that I will be going to the Star Trek Tour Friday, Saturday and Sunday so I'll be away from the computer pretty much the entire extended weekend. I think things are moving along nicely in season five. I'll be checking my emails at night when I get home but don't think I'll have time to post in the rpg this weekend. If you use Quinn please use him sparely, or wait till Monday when he can respond.
Have an awesome time Kenny!
Hopefully the tour will give you some really cool inspiration!
Should we wait for Kenny to get back to do a follow up post to for the command staff meeting in sickbay or does Jen want to run that?
I'm cool with Jen running with it.. she knows my character pretty well and I feel comfortable with her speaking for him.
I also had a thought/suggestion regarding the finale of this season. I wanted to propose a joint post, or a couple, that we all contribute too. It would be a logistic pain, but could read very tight, fast, and exciting as opposed to individual or joint post which may drag or be off topic. That way we could really coordinate a bang up ending. Thoughts?
It sounds cool to me...
That's a cool idea.. but the ultimate last post for the season five will be a Quinn and Sevryll joint post.
I agree that the last post's can be from individuals after the crisis has been averted. I just thought for the climax of the virus story, we could really get it to have some snap if we organize it together.
Well, I've already made my final post for the season for Aeric. I still have some NPCs to tie up, but I'm pretty sure he's out until the end of the season. I wanted to let the lower decks people get a chance to be a hero and gods know that I have more than enough NPCs from the flight deck to eliminate ... ummm ... to ... tie up their loose ends. Yeah ... that's the ticket. Loose ends.
Great first post tmunter. Welcome to the game.
I agree; great job tmunter! You managed to create a very interesting mood; I'm eager to see what happens next. :)
OK, Rick (Moyer 777) and I plan to do another full audio drama of Season Five. If you have acting skills, and good recording equipment, send me a short mp3 of you acting out a few lines from the RPG (don't read the narration, read the dialog).
Please don't get your feelings hurt if I don't choose you. My goal is to create a piece that rivals some of the best audio drama podcasts. This is a try out for a part and I need the recording quality to remain high so we can put something awesome together. When it's finished we'll probably break it into chapters and release it through the Ready Room Microcast as stand alone episodes.
I will be working with my friend Angela, who is a director of a theater company in casting some people who can act. I just wanted to see if I got any interest from the folks who frequent this board. Again, if you can act, and you have a great microphone, send me an audition mp3. Check my forum member profile for an email address. :)
I hope to hear from some of you!
Hmm ... I'll have to pass. My acting is good, but I hate my voice when recorded.
I don't know if my acting is THAT good and my voice isn't exactly record friendly.
King
Quote from: Just X on February 23, 2008, 10:04:48 AM
Hmm ... I'll have to pass. My acting is good, but I hate my voice when recorded.
I hate mine too. I don't know anyone who likes the sound of their voice! Well, maybe my friend Angela does... but she's a theater person.... :D
I was a theater person before I met smoking and drinking and became a bar person. Luckly both of those phases passed.
Quote from: Just X on February 23, 2008, 11:16:05 AM
I was a theater person before I met smoking and drinking and became a bar person. Luckly both of those phases passed.
If you're a theater person, you might be perfect. Wouldn't hurt to try it out. If I've learned anything from podcasting it's that I'm the only one who is truely critical of my voice. No one eles seems to think it's awful as I do, and belive me I've asked some very honest people (Angela has no probelm telling me the truth, sometimes to her detrement). The other thing I've found is that the longer I do this, the less I care that I'm an Alto and not a Soprano. And that's my major beef I guess...I don't sound danty. I sound less like Audrey Hepburn and more like Jody Foster.
So here is the schedule:
Sunday March 2nd will be the end of Season Five. Jen and I will post the final post that day and close Season Five.
Monday March 3rd, look for new details about season six... it will be a bit different then before and be on the look out for a Season Six OOC thread on Monday
Saturday March 8th we will have our Skype end of season chat/party.. it's looking like it will be in the AM (PST).
Sunday March 9th we will launch Season Six
woo hoo!
Woah, this changes everything. Good post Kenny.
King