Season Seven OOC

Started by Jen, April 13, 2008, 05:30:42 PM

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Jen

#45
Most of these things were addressed in the story and the OOC. Quinn did order the staff to the training session in the briefing at the beginning of the season. In this OCC, I broke down who would be going on the mission by describing the types of officers that would be assigned to the away teams. I said, if you are a scientist, security officer or engineer you could on the away mission— that this season was designed to allow all of the writers the chance to go on the mission. I also pointed out that those people going would have to arrive in the holodeck for the training session, as ordered by Quinn. When a few folks were still confused, Kenny listed the names of the officers who were going.

I also posted in the OOC that those knights going could gather up the miscellaneous characters to join their group (i.e. peasants who witnessed the capture of the King, rangers who know short cuts, the doctor, etc). It is already open for everyone to join in. If we need to assign key roles we can do that, but the tools are already there for everyone to use.

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Meds

Hmmm it's tricky. I think we could easily go back to the Camelot programme as it's enjoyable but we do have people not in the holodeck so it's not very fair for them. Though we could do a story of a problem with the holo programme and the people in the holo deck get stuck and safety measures go off and the the rest of the RPGers then do a story trying to get us out of the holo deck. That's just an idea, we would then have two stories going on. On the other hand I'm also happy to go with anyone Else's idea's.

Geekyfanboy

Hey Meds.. I like your idea of a malfunctioning Holodeck but not at this time since this ship is only a few days old. I can't see the holodecks malfunctioning already.

As for what to do...

I am enjoying the writing that is happening now in the holodeck. But we did not set this up to be a main story. This was just suppose to be a fun two to three week mini adventure to get us to our main story. We left a lot of the Camelot story open so our rpgers could have leeway in where the story goes. This is not how we normally do our stories as you all know. When we get to the main storyline we will assign people jobs and away missions, Jen and I will give more direction and have more control over the story.

This current story was not meant to be a main story so I say we end this sooner then later and move on to our main story. If we want to come back to this in a future season I'm cool with that.. and I like the idea Meds had that we get stuck in the Medieval times while a group tries to get us out. But for now let's finish this mini story and move on... those are just my opinion and will do what the majority wants.

Bryancd

#48
I appreciate the democracy of it all, but you and Jen just need to make the call on this and move the story on.

Geekyfanboy

Well Jen and I have always tried to run this rpg as a democracy as we both feel if folks are involved with the decision they are more likely to participate. That is why we brought this topic up. Many of you have given us your opinion and Jen and I have decided to end the holodeck Camelot program in the next few days. Quinn will be on the bridge and contact Servyll and let her know we have reached Starbase 35 to drop off her family. The holodeck story will end then and we will take a few days to get to the planet where our next mission will happen. Once there we will assign members to each away team and begin the mission.

X

Quote from: StarTrekFanatic5 on April 27, 2008, 10:30:27 AM
Well Jen and I have always tried to run this rpg as a democracy as we both feel if folks are involved with the decision they are more likely to participate. That is why we brought this topic up. Many of you have given us your opinion and Jen and I have decided to end the holodeck Camelot program in the next few days. Quinn will be on the bridge and contact Servyll and let her know we have reached Starbase 35 to drop off her family. The holodeck story will end then and we will take a few days to get to the planet where our next mission will happen. Once there we will assign members to each away team and begin the mission.

I can understand this and agree with the idea of democracy, but I think that Bryan has a decent point.

When you and Jen lay down the core of a season, they seem to flow better. If we look at the last few season as an example, I think people are more comfortable writing when they have a better idea of what's expected.

From a writing standpoint, I think, for me, it's easier to write when I have a solid idea on what should be happening. Don't get me wrong, I love free form, but I think that when you and Jen establish the boundaries for a season, it flows better. People, mainly me because I can only speak for my self, find it easier to come up with ideas when they need to fall between point A and point B.

Jen

As Kenny stated in the post above
Quote from: StarTrekFanatic5 on April 27, 2008, 08:59:42 AM
This was just suppose to be a fun two to three week mini adventure to get us to our main story. We left a lot of the Camelot story open so our rpgers could have leeway in where the story goes. This is not how we normally do our stories as you all know. When we get to the main storyline we will assign people jobs and away missions, Jen and I will give more direction and have more control over the story.

You were simply to have fun in the holodeck while playing the part of the Knights of the Round. The reigns will be tighter for the duration of the story.
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Bryancd

#52
Yes, X and I are very linear. :)

The yoke of leadership is a heavy burden Capt. Quinn.  :lol2

Rico

I personally like the Camelot holodeck simulation.  Which was suppose to be our crew's way of relaxing - right?  From that vote a long time back.  I think the tricky part is how to both have some fun and train for this away mission - both at the same time.  That's the part we might need a little nudge here and there on.

Jen

#54
Seems like people are having fun with the holodeck training. I have a plan for wrapping it up but I'm going to let it play out before I end the simulation. I want to make it grueling so when everyone discovers Quinn was never missing in the first place our characters all get a little frustrated by it all before finally deciding they actually did learn something from it all.

Good job everyone! I enjoyed Omra's post with Shyn and her roommate. Very well done. I also thought Rico's scene with Zremm and Marie was great.. but where's Mr. Zremm now? :D He's late!

I think the Iceman's post was good too—way to jump in there. I loved K'ararth heroic entry in our joint post—way to go Bryan!  I could totally picture that scene. I've been entertained by Wraith and Med's collaborations, though Mr. D'Callen needs to edit his thoughts before they come out his mouth or he's going to be busted down to ensign.  :D  LOL...I've enjoyed our collaborations.

And I'm having fun as usual posting with Just X. Once again, great job everyone. Keep it up, and try to keep up with the story...you don't want to fall behind. It seems like the posts are picking up. :)
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Jen

We're going to continue this season. It's rolling along nicely and I don't see the point in jarring the progress by ending the story at this point. The beauty of a project like this is that there are no deadlines or schedules to meet. We can write the same story for a year if we want to....many sims do. Remember our previous stories have lasted up to three or four months this one is only about a month old.

I can address whatever information we want to "skip" in a Captain's or First Officer's log. I've been meaning to add more of those anyway for foreshadowing.

Let's discuss what the aliens look like here. I personally don't want Sevryll to have two heads or five arms. I know it's been called a "cop out" for aliens to simply differ from humans by the addition of spots, bumps or pig noses but that's the vision of Star Trek I have in my head and it doesn't bother me. Thoughts from RPG members?

Also, lets think about the climate/environment of this world. If you read the first few posts in this section, you'll see that we decided that the teams will be split between two hemispheres. I could just decide for you, but I'm giving you the option because I like to have fun when doing this too. And part of the fun is collaboration. So offer your constructive suggestions here.

Please remember,  if you have something you want to write for a character that is not yours, rather than write the thoughts/dialog for that writer, please consult with the person they belong to. Unless you frequently write for this character and the writer they belong to is cool with your depiction of this person... then leave that portion that requires a reply blank...Write 'insert dialog here' and send your post to the person you are including.

Lets collaborate more often. I think it moves the story along and keeps the story cohesive.
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X

I think that Trek did a good job in establishing why the races look similar. I don't see a need to make new non humanoid races for the purpose of being different.

My thoughts are roughly this:

Human like in form. Slender pointed ears about twice the length of a vulcan, giving them a more elven look than a vulcan.

They can have copper based blood, but it flows clear when not expose to air and runs blue when they are cut (like mollusks). This would give them very soft skin tones ranging a porcelain like white to a smooth tan color. and an almost luminescence to them.

I think that's my suggestion.

Omra

I like Just X's idea of an Elven looking race. 

I would prefer they have a protective pigmentation though, like a bronze or maybe even a copper.  And maybe reflective white hair also caused from their planets close proximity to their sun. 

Bryancd

I see the environment looking very Lord of the Rings as opposed to Camelot.

wraith1701

Why not a mix of both?  It's an alien planet; who knows what type of environment and society we are going to encounter.  As far as tech goes, I don't see all that much difference between LOTR and Camelot.  Maybe the aliens could be vaguely elfin in appearance, with a societal structure similar to what existed in Authurian legend. 

As far as the alien's pigmentation...
Both X's and Omra's ideas sound pretty cool.  And since we are going to two different hemispheres, we could go with both skin types... maybe the latter are from one part of the planet, and the former from another.  Hell; I think it would be cool if they had a wide variety of superficial differences; maybe some could be blue or red.  There's no telling what kind of environmental factors played a part in their evolution.  IDIC, right? ;)